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Use of Educational Applications
As we near the end of the workshop, we want to focus on the final application of the accumulation of new skills the children learned, as well as reflect on them in a positive light. All workshops cumulate to learning educational applications on a device.
Interactive games: explore an educational application and solve challenges. (ex. Duolingo)
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Reflection on how technology can facilitate learning.
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Presentation of the projects carried out.
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Reflection on the skills acquired during the course.
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Test to record acquired skills.
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